Tarkov glossary

Tarkov glossary

A quick reference for Escape from Tarkov raids, progression, items, economy and combat systems.

36 terms

Basics

PMC

Your main character. PMC raids use your own equipment and advance persistent progression.

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Basics

Scav

A separate raid character with random equipment and a cooldown between runs.

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Basics

Raid

A timed session on a location where players complete tasks, collect loot and try to extract.

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Basics

Wipe

A major progression reset associated with a large game update or testing cycle.

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Basics

PvP

The regular mode where human-controlled PMCs can meet and fight one another.

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Basics

PvE

A separate progression mode focused on fighting AI-controlled opponents.

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Raids and extraction

Extraction / Exfil

A location-specific exit used to leave the raid successfully; some exits have special conditions.

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Raids and extraction

Transit

A transition from one location to another without returning to the main menu.

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Raids and extraction

MIA

Raid status received when the timer expires before the character extracts.

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Raids and extraction

Run Through

An early extraction result when the raid did not meet the required time or experience threshold.

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Raids and extraction

Spawn

A position where a PMC, Scav, boss or other entity can appear in a raid.

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Progression and quests

Found in Raid (FIR)

An item status awarded under specific raid conditions and used by quests, trading and progression rules.

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Progression and quests

Quest chain

A sequence of tasks connected by prerequisites and unlock conditions.

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Progression and quests

Daily and weekly quests

Time-limited operational tasks with generated objectives and rewards.

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Progression and quests

Collector

A late-game Fence quest that requires many preceding quests and a collection of rare items.

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Progression and quests

Kappa container

A large secure container awarded for completing the Collector quest.

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Progression and quests

Trader loyalty level

A trader progression tier unlocked through player level, reputation and spending requirements.

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Progression and quests

Scav karma

Fence reputation that affects Scav cooldowns, AI behavior and available benefits.

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Progression and quests

Hideout

A personal base whose modules provide crafting, recovery and progression benefits.

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Items and inventory

Stash

Persistent storage for equipment, currency and items outside raids.

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Items and inventory

Secure container

A special inventory container whose contents are retained after character death, subject to item restrictions.

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Items and inventory

Quest item

An item needed for a task; some quest items use a separate raid-only inventory.

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Economy

Barter

An exchange of specified items for another item instead of a direct currency purchase.

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Economy

Flea market

The player marketplace with access, listing and item eligibility rules.

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Economy

Value per slot

An item value divided by the number of inventory cells it occupies, useful when comparing loot efficiency.

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Combat and weapons

Armor class

A protection tier used as one factor when resolving ammunition penetration.

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Combat and weapons

Penetration

An ammunition characteristic indicating its ability to defeat armor.

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Combat and weapons

Damage

The base health damage associated with a projectile before situational modifiers.

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Combat and weapons

Recoil

Weapon movement caused by firing and affected by the weapon, ammunition and character skills.

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Combat and weapons

Ergonomics

A weapon handling characteristic that influences aiming and handling behavior.

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Combat and weapons

MOA

A measure used to express weapon accuracy; a smaller value represents a tighter group.

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World and enemies

Boss

A powerful named AI opponent with distinctive behavior, equipment and followers.

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World and enemies

Cultists

Rare hostile AI enemies associated with particular locations and conditions.

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ITA and data

Optical character recognition (OCR)

Technology that recognizes interface data in a user-initiated screenshot without reading game memory.

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ITA and data

Data revision

An identifier for the exact dataset version used to produce the information currently shown.

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ITA and data

Fallback snapshot

A bundled local data copy used when the primary online source is temporarily unavailable.

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